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The crash was because the "BlendColorGradingLutImageAttachmentId" attachment got imported to attachment database twice. This fix avoids import this attachment twice. It also avoid crash but only report a warning if an imported attachment wasn't used in any scope. Enable both RHI and RPI validation (no visiable performance impact observed. |
5 years ago | |
|---|---|---|
| .. | ||
| Asset | 5 years ago | |
| Buffer | 5 years ago | |
| Image | 5 years ago | |
| Material | 5 years ago | |
| Model | 5 years ago | |
| Pass | 5 years ago | |
| Shader | 5 years ago | |
| System | 5 years ago | |
| Base.cpp | 5 years ago | |
| FeatureProcessorDescriptor.cpp | 5 years ago | |
| GpuQuerySystemDescriptor.cpp | 5 years ago | |
| RPISystemDescriptor.cpp | 5 years ago | |
| ResourcePoolAsset.cpp | 5 years ago | |
| ResourcePoolAssetCreator.cpp | 5 years ago | |