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o3de/Gems/Multiplayer/Code/Source/AutoGen
Gene Walters 3e74c4f1e1 fixed minor type. Beh method name should say entityId, not entity 5 years ago
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AutoComponentTypes_Header.jinja A bunch of work to get external multiplayer components to actually work 5 years ago
AutoComponentTypes_Source.jinja Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
AutoComponent_Common.jinja Allow script canvas users to send RPCs via entityId 5 years ago
AutoComponent_Header.jinja Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
AutoComponent_Source.jinja fixed minor type. Beh method name should say entityId, not entity 5 years ago
LocalPredictionPlayerInputComponent.AutoComponent.xml Revert change to LocalPrediction xml 5 years ago
Multiplayer.AutoPackets.xml Several updates to complete rewind support and remove unneeded functionality 5 years ago
MultiplayerEditor.AutoPackets.xml Update headers in editor auto packets 5 years ago
NetworkTransformComponent.AutoComponent.xml change default scale to 1 5 years ago