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* Added Hydra API to extract all the classes, globals and EBuses exposed to lua: azlmbr.script.LuaSymbolsReporterBus: GetListOfClasses GetListOfGlobalProperties GetListOfGlobalFunctions GetListOfEBuses Also exposed to Hydra the classes that can be used to dump the symbols azlmbr.script.LuaPropertySymbol azlmbr.script.LuaMethodSymbol azlmbr.script.LuaClassSymbol azlmbr.script.LuaEBusSender azlmbr.script.LuaEBusSymbol The python file Assets/Editor/Scripts/lua_symbols.py can be used with "pyRunFile <script_name> [output.txt]" to create Game/output.txt will all the symbols OR passing up to three additional arguments "c" or "g" or "e" to dump only classes, globals or ebuses or a combination of those. Example: To create an output file with only classes and Ebuses: "pyRunFile <script_name> [output.txt] c e" Signed-off-by: garrieta <garrieta@amazon.com> |
4 years ago | |
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| .. | ||
| Editor/Icons/AssetBrowser | 5 years ago | |
| Fonts/Open_Sans | 5 years ago | |
| Icons | 4 years ago | |
| LambdaFunctions | 5 years ago | |
| Materials | 4 years ago | |
| Objects | 5 years ago | |
| Plugins/ParticleEditorPlugin | 5 years ago | |
| Prefabs | 4 years ago | |
| Presets/MobileSettings | 5 years ago | |
| Scripts | 4 years ago | |
| Styles | 5 years ago | |
| Translation | 4 years ago | |
| UI | 5 years ago | |
| CryDesigner_TimeOfDay.xml | 5 years ago | |
| EditorParticlePanels.xml | 5 years ago | |
| EditorParticlePanelsDefault.xml | 5 years ago | |
| LevelTemplates.xml | 5 years ago | |
| MapScreenshotSettings.xml | 4 years ago | |
| MissionTemplate.lua | 5 years ago | |
| ModellingPanel.xml | 5 years ago | |
| NewEntityTemplate.ent_template | 5 years ago | |
| NewEntityTemplate.lua_template | 5 years ago | |
| ObjectTemplates.xml | 5 years ago | |
| PropertyEnumerations.xml | 5 years ago | |
| SoundTemplates.xml | 5 years ago | |
| ToolBox.xml | 5 years ago | |
| UserTools.xml | 4 years ago | |
| asset_thumbnail.tod | 5 years ago | |
| default_time_of_day.xml | 5 years ago | |
| uiCanvasEditorResolutionPresets.xml | 5 years ago | |