b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "Maestro_precompiled.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include "AnimNodeGroup.h"
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#include "Maestro/Types/AnimNodeType.h"
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#include "Maestro/Types/AnimParamType.h"
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//////////////////////////////////////////////////////////////////////////
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CAnimNodeGroup::CAnimNodeGroup()
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: CAnimNodeGroup(0)
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{
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}
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//////////////////////////////////////////////////////////////////////////
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CAnimNodeGroup::CAnimNodeGroup(const int id)
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: CAnimNode(id, AnimNodeType::Group)
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{
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SetFlags(GetFlags() | eAnimNodeFlags_CanChangeName);
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}
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CAnimParamType CAnimNodeGroup::GetParamType([[maybe_unused]] unsigned int nIndex) const
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{
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return AnimParamType::Invalid;
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}
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//////////////////////////////////////////////////////////////////////////
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void CAnimNodeGroup::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<CAnimNodeGroup, CAnimNode>()
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->Version(1);
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}
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}
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