b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
27 lines
800 B
C++
27 lines
800 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UiCanvasEditor_precompiled.h"
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#include "EditorCommon.h"
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#include "PropertyHandlerLayoutPadding.h"
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QWidget* PropertyHandlerLayoutPadding::CreateGUI(QWidget* pParent)
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{
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AzQtComponents::VectorInput* ctrl = m_common.ConstructGUI(pParent);
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ctrl->setLabel(0, "Left");
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ctrl->setLabel(1, "Top");
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ctrl->setLabel(2, "Right");
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ctrl->setLabel(3, "Bottom");
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return ctrl;
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}
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void PropertyHandlerLayoutPadding::Register()
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{
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EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew PropertyHandlerLayoutPadding());
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}
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