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o3de/Gems/AssetMemoryAnalyzer/Code/Source/FormatUtils.cpp
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "AssetMemoryAnalyzer_precompiled.h"
#include "FormatUtils.h"
#include "AssetMemoryAnalyzer.h"
#include <AzFramework/StringFunc/StringFunc.h>
namespace AssetMemoryAnalyzer
{
namespace FormatUtils
{
const char* FormatCodePoint(const Data::CodePoint& cp)
{
static char buff[1024];
azsnprintf(buff, sizeof(buff), "%s:%d", cp.m_file, cp.m_line);
return buff;
}
const char* FormatKB(size_t bytes)
{
static char buff[32];
int len = azsnprintf(buff, sizeof(buff), "%0.2f", bytes / 1024.0f);
AzFramework::StringFunc::NumberFormatting::GroupDigits(buff, sizeof(buff), len - 3);
return buff;
}
}
}