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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/ResourcePoolAssetCreator.cpp

61 lines
1.7 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/RPI.Reflect/ResourcePoolAssetCreator.h>
#include <AzCore/std/smart_ptr/make_shared.h>
namespace AZ
{
namespace RPI
{
void ResourcePoolAssetCreator::Begin(const Data::AssetId& assetId)
{
BeginCommon(assetId);
}
void ResourcePoolAssetCreator::SetPoolDescriptor(AZStd::unique_ptr<RHI::ResourcePoolDescriptor> poolDescriptor)
{
if (ValidateIsReady())
{
m_asset->m_poolDescriptor = AZStd::move(poolDescriptor);
}
}
void ResourcePoolAssetCreator::SetPoolName(AZStd::string_view poolName)
{
if (ValidateIsReady())
{
m_asset->m_poolName = poolName;
}
}
bool ResourcePoolAssetCreator::End(Data::Asset<ResourcePoolAsset>& result)
{
if (!ValidateIsReady())
{
return false;
}
if (!m_asset->m_poolDescriptor)
{
ReportError("The asset doesn't have valid pool descriptor");
return false;
}
m_asset->SetReady();
return EndCommon(result);
}
} // namespace RPI
} // namespace AZ