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57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Reflect/ResourcePoolAssetCreator.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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namespace AZ
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{
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namespace RPI
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{
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void ResourcePoolAssetCreator::Begin(const Data::AssetId& assetId)
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{
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BeginCommon(assetId);
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}
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void ResourcePoolAssetCreator::SetPoolDescriptor(AZStd::unique_ptr<RHI::ResourcePoolDescriptor> poolDescriptor)
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{
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if (ValidateIsReady())
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{
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m_asset->m_poolDescriptor = AZStd::move(poolDescriptor);
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}
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}
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void ResourcePoolAssetCreator::SetPoolName(AZStd::string_view poolName)
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{
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if (ValidateIsReady())
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{
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m_asset->m_poolName = poolName;
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}
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}
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bool ResourcePoolAssetCreator::End(Data::Asset<ResourcePoolAsset>& result)
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{
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if (!ValidateIsReady())
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{
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return false;
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}
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if (!m_asset->m_poolDescriptor)
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{
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ReportError("The asset doesn't have valid pool descriptor");
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return false;
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}
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m_asset->SetReady();
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return EndCommon(result);
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}
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} // namespace RPI
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} // namespace AZ
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