7781307afe
Bone transforms buffer is not valid when using Null renderer, which caused the test to fail since it reported an error and ultimately crashing as well. For now it's been worked around by checking the pointer is valid and not printing the error when null renderer is used, a task for the Atom team has been created to fix this properly in the future (ATOM-15807).
35 lines
1.4 KiB
Python
Executable File
35 lines
1.4 KiB
Python
Executable File
"""
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All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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its licensors.
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For complete copyright and license terms please see the LICENSE at the root of this
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distribution (the "License"). All use of this software is governed by the License,
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or, if provided, by the license below or the license accompanying this file. Do not
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remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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"""
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# This suite consists of all test cases that are passing and have been verified.
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import pytest
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import os
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import sys
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from ly_test_tools import LAUNCHERS
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sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
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from base import TestAutomationBase
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@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
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@pytest.mark.parametrize("project", ["AutomatedTesting"])
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class TestAutomation(TestAutomationBase):
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def test_C18977329_NvCloth_AddClothSimulationToMesh(self, request, workspace, editor, launcher_platform):
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from . import C18977329_NvCloth_AddClothSimulationToMesh as test_module
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self._run_test(request, workspace, editor, test_module)
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def test_C18977330_NvCloth_AddClothSimulationToActor(self, request, workspace, editor, launcher_platform):
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from . import C18977330_NvCloth_AddClothSimulationToActor as test_module
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self._run_test(request, workspace, editor, test_module)
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