Files
o3de/Code/Tools/ProjectManager/Source/ProjectManagerDefs.h
T
AMZN-nggieber 69312a5e56 Clear Build and Cache Directory After Project Move or Copy (#2184)
* Clear build and Cache directories when copying or moving projects

Signed-off-by: nggieber <nggieber@amazon.com>

* Updated tests for moving projects and Added tests for copying projects and skipping build files

Signed-off-by: nggieber <nggieber@amazon.com>

* Address PR feedback and fix a few minor UX issues, and request project be rebuild after copying or moving

Signed-off-by: nggieber <nggieber@amazon.com>

* Include ProjectInfo.h in ProjectUtils.h so linux will compile

Signed-off-by: nggieber <nggieber@amazon.com>
2021-07-15 17:48:04 -07:00

24 lines
906 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QString>
namespace O3DE::ProjectManager
{
inline constexpr static int ProjectPreviewImageWidth = 210;
inline constexpr static int ProjectPreviewImageHeight = 280;
inline constexpr static int ProjectTemplateImageWidth = 92;
static const QString ProjectBuildDirectoryName = "build";
extern const QString ProjectBuildPathPostfix;
static const QString ProjectBuildPathCmakeFiles = "CMakeFiles";
static const QString ProjectBuildErrorLogName = "CMakeProjectBuildError.log";
static const QString ProjectCacheDirectoryName = "Cache";
static const QString ProjectPreviewImagePath = "preview.png";
} // namespace O3DE::ProjectManager