Files
o3de/AutomatedTesting/Levels/AtomLevels/NormalMapping/TestNormalMapping.shader
T

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{
"Source": "TestNormalMapping",
"DepthStencilState": {
"Depth": {
"Enable": true,
"CompareFunc": "GreaterEqual"
}
},
// Using auxgeom draw list to avoid tonemapping
"DrawList": "auxgeom",
"ProgramSettings": {
"EntryPoints": [
{
"name": "MainVS",
"type": "Vertex"
},
{
"name": "MainPS",
"type": "Fragment"
}
]
}
}