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64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/Math/Uuid.h>
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#include <QString>
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#include <QStringList>
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#endif
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namespace O3DE::ProjectManager
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{
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class ProjectInfo
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{
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public:
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ProjectInfo() = default;
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ProjectInfo(
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const QString& path,
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const QString& projectName,
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const QString& displayName,
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const QString& origin,
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const QString& summary,
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const QString& iconPath,
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const QString& newPreviewImagePath,
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const QString& newBackgroundImagePath,
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bool needsBuild);
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bool operator==(const ProjectInfo& rhs) const;
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bool operator!=(const ProjectInfo& rhs) const;
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bool IsValid() const;
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const QString& GetProjectDisplayName() const;
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// from o3de_manifest.json and o3de_projects.json
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QString m_path;
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// From project.json
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QString m_projectName;
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QString m_displayName;
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QString m_origin;
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QString m_summary;
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QString m_iconPath;
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QStringList m_userTags;
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// Used as temp variable for replace images
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QString m_newPreviewImagePath;
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QString m_newBackgroundImagePath;
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// Used in project creation
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bool m_needsBuild = false; //! Does this project need to be built
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};
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} // namespace O3DE::ProjectManager
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