You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Engine/Shaders/LightBeam.ext

45 lines
1.2 KiB
Plaintext

////////////////////////////////////////////////////////////////////////////
//
// All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
// its licensors.
//
// For complete copyright and license terms please see the LICENSE at the root of this
// distribution (the "License"). All use of this software is governed by the License,
// or, if provided, by the license below or the license accompanying this file. Do not
// remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//
// Original file Copyright Crytek GMBH or its affiliates, used under license.
//
// Description: LightBeam shader extension used by the editor
// for automatic shader generation (based on "LightBeam" shader template)
//
////////////////////////////////////////////////////////////////////////////
Version (1.00)
Property
{
Name = %NOISE
Mask = 0x1
Property (Noise map)
Description (Use 3D noise)
}
Property
{
Name = %FALLOFF
Mask = 0x2
Property (Use Falloff)
Description (Use Falloff)
}
Property
{
Name = %DOUBLE_SAMPLING
Mask = 0x4
Property (Extra Sampling)
Description (Add expense to reduce aliasing)
}