//////////////////////////////////////////////////////////////////////////// // // All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or // its licensors. // // For complete copyright and license terms please see the LICENSE at the root of this // distribution (the "License"). All use of this software is governed by the License, // or, if provided, by the license below or the license accompanying this file. Do not // remove or modify any license notices. This file is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // // Original file Copyright Crytek GMBH or its affiliates, used under license. // // Description: LightBeam shader extension used by the editor // for automatic shader generation (based on "LightBeam" shader template) // //////////////////////////////////////////////////////////////////////////// Version (1.00) Property { Name = %NOISE Mask = 0x1 Property (Noise map) Description (Use 3D noise) } Property { Name = %FALLOFF Mask = 0x2 Property (Use Falloff) Description (Use Falloff) } Property { Name = %DOUBLE_SAMPLING Mask = 0x4 Property (Extra Sampling) Description (Add expense to reduce aliasing) }