You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/EMotionFX/Code/Source/Editor/Plugins/SimulatedObject/SimulatedObjectSelectionWin...

41 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <MCore/Source/StandardHeaders.h>
#include <EMotionFX/CommandSystem/Source/SelectionCommands.h>
#include <Editor/Plugins/SimulatedObject/SimulatedObjectSelectionWidget.h>
#include <EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h>
#include <QDialog>
#endif
namespace EMStudio
{
class SimulatedObjectSelectionWindow
: public QDialog
{
Q_OBJECT // AUTOMOC
MCORE_MEMORYOBJECTCATEGORY(SimulatedObjectSelectionWindow, MCore::MCORE_DEFAULT_ALIGNMENT, MEMCATEGORY_STANDARDPLUGINS_ANIMGRAPH)
public:
SimulatedObjectSelectionWindow(QWidget* parent);
SimulatedObjectSelectionWidget* GetSimulatedObjectSelectionWidget() { return m_simulatedObjectSelectionWidget; }
void Update(EMotionFX::Actor* actor, const AZStd::vector<AZStd::string>& selectedSimulatedObjects) { m_simulatedObjectSelectionWidget->Update(actor, selectedSimulatedObjects); }
private:
SimulatedObjectSelectionWidget* m_simulatedObjectSelectionWidget = nullptr;
QPushButton* m_okButton = nullptr;
QPushButton* m_cancelButton = nullptr;
bool m_accepted = false;
};
} // namespace EMStudio