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o3de/Gems/Vegetation/Code/Source/Editor/EditorSpawnerComponent.cpp

22 lines
789 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorSpawnerComponent.h"
#include <AzCore/Serialization/Utils.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <LmbrCentral/Dependency/DependencyNotificationBus.h>
namespace Vegetation
{
void EditorSpawnerComponent::Reflect(AZ::ReflectContext* context)
{
ReflectSubClass<DerivedClassType, BaseClassType>(context, 1, &EditorAreaComponentBaseVersionConverter<typename BaseClassType::WrappedComponentType, typename BaseClassType::WrappedConfigType>);
}
}