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o3de/Gems/Vegetation/Code/Source
Mike Balfour a6ddf4164f
SurfaceTagWeights optimization (#7436)
* Add comparison operators to SurfaceTagWeight.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Changed AddSurfaceTagWeight to always combine weights.
This simplifies the API a bit and defines the behavior if someone ever tries to add a duplicate tag.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added benchmarks for measuring the performance-critical APIs.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Changed SurfaceTagWeights to a fixed_vector.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
..
Components SurfacePoint data structure encapsulations (#7413) 4 years ago
Debugger SurfacePoint data structure encapsulations (#7413) 4 years ago
Editor LYN-7693 Rename and move vegetation reference shape. 4 years ago
AreaSystemComponent.cpp SurfaceTagWeights optimization (#7436) 4 years ago
AreaSystemComponent.h Cry Legacy: the Lessening (#5961) 4 years ago
DebugSystemComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DebugSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Descriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DescriptorListAsset.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DynamicSliceInstanceSpawner.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
EmptyInstanceSpawner.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InstanceData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InstanceSystemComponent.cpp Removing material type asset info 4 years ago
InstanceSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PrefabInstanceSpawner.cpp Addressed issues found in/by the Spawnables benchmarks and unit tests. 4 years ago
VegetationEditorModule.cpp LYN-7693 Rename and move vegetation reference shape. 4 years ago
VegetationEditorModule.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
VegetationModule.cpp LYN-7693 Rename and move vegetation reference shape. 4 years ago
VegetationModule.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
VegetationProfiler.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
VegetationSystemComponent.cpp Initial stub terrain gem (#3368) 4 years ago
VegetationSystemComponent.h Initial stub terrain gem (#3368) 4 years ago