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o3de/Gems/Vegetation/Code/Source/Editor/EditorMeshBlockerComponent.h

50 lines
2.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Module/Module.h>
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
#include <Components/MeshBlockerComponent.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <Vegetation/Editor/EditorAreaComponentBase.h>
namespace Vegetation
{
class EditorMeshBlockerComponent
: public EditorAreaComponentBase<MeshBlockerComponent, MeshBlockerConfig>
, private AzFramework::EntityDebugDisplayEventBus::Handler
{
public:
using DerivedClassType = EditorMeshBlockerComponent;
using BaseClassType = EditorAreaComponentBase<MeshBlockerComponent, MeshBlockerConfig>;
AZ_EDITOR_COMPONENT(EditorMeshBlockerComponent, EditorMeshBlockerComponentTypeId, BaseClassType);
static void Reflect(AZ::ReflectContext* context);
//////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
// AzFramework::EntityDebugDisplayEventBus
void DisplayEntityViewport(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
static constexpr const char* const s_categoryName = "Vegetation";
static constexpr const char* const s_componentName = "Vegetation Layer Blocker (Mesh)";
static constexpr const char* const s_componentDescription = "Prevents vegetation from being placed in the mesh";
static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.svg";
static constexpr const char* const s_helpUrl = "https://o3de.org/docs/user-guide/components/reference/";
private:
bool m_drawDebugBounds = false;
};
}