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o3de/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridRender.pass

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{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PassAsset",
"ClassData": {
"PassTemplate": {
"Name": "DiffuseProbeGridRenderPassTemplate",
"PassClass": "DiffuseProbeGridRenderPass",
"Slots": [
{
"Name": "DepthStencilTextureInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader",
"ImageViewDesc": {
"AspectFlags": [
"Depth"
]
}
},
{
"Name": "NormalInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "DepthStencilInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "DepthStencil"
},
{
"Name": "Output",
"SlotType": "InputOutput",
"ScopeAttachmentUsage": "RenderTarget"
}
],
"PassData": {
"$type": "RasterPassData",
"DrawListTag": "diffuseprobegridrender",
"PipelineViewTag": "MainCamera"
}
}
}
}