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o3de/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_StringNodes.cpp
T
2021-03-08 14:30:57 -08:00

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959 B
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affililates or
* its licensors.
*
* For complete copyright EntityRef license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Source/Framework/ScriptCanvasTestFixture.h>
#include <Source/Framework/ScriptCanvasTestUtilities.h>
#include <AzCore/ScriptCanvas/ScriptCanvasAttributes.h>
#include <AzCore/RTTI/AttributeReader.h>
using namespace ScriptCanvasTests;
using namespace ScriptCanvas;
TEST_F(ScriptCanvasTestFixture, StringNodes)
{
// Disabled until BE2.0 goes into main
//RunUnitTestGraph("LY_SC_UnitTest_StringNodes");
}