Files
o3de/Gems/ImGui/Code/Editor/ImGuiEditorWindowModule.cpp
T
2021-03-08 14:30:57 -08:00

53 lines
1.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "ImGui_precompiled.h"
#include "ImGuiGem.h"
#include "ImGuiEditorWindowSystemComponent.h"
namespace ImGui
{
class ImGuiEditorWindowModule
: public ImGuiModule
{
public:
AZ_RTTI(ImGuiEditorWindowModule, "{DDC7A763-A36F-46D8-9885-43E0293C1D03}", ImGuiModule);
ImGuiEditorWindowModule()
: ImGuiModule()
{
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
m_descriptors.insert(m_descriptors.end(), {
ImGuiEditorWindowSystemComponent::CreateDescriptor(),
});
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
AZ::ComponentTypeList requiredComponents = ImGuiModule::GetRequiredSystemComponents();
requiredComponents.push_back(azrtti_typeid<ImGuiEditorWindowSystemComponent>());
return requiredComponents;
}
};
}
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_ImGuiEditorWindow, ImGui::ImGuiEditorWindowModule)