32 lines
991 B
C++
32 lines
991 B
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "SystemComponentFixture.h"
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namespace EMotionFX
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{
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TEST_F(SystemComponentFixture, SystemComponentLoads)
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{
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ASSERT_TRUE(true);
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}
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TEST_F(SystemComponentFixture, SystemComponentLoadsAgain)
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{
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// Having 2 tests that use the SystemComponentFixture ensures that a
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// subsequent call to SystemComponent::Activate() that comes after a
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// SystemComponent::Deactivate() functions as expected.
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ASSERT_TRUE(true);
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}
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} // end namespace EMotionFX
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