37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "AzCore/UnitTest/UnitTest.h"
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#include <gtest/gtest.h>
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#include <EMotionFX/Source/AnimGraph.h>
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#include <Tests/SystemComponentFixture.h>
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namespace EMotionFX
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{
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TEST_F(SystemComponentFixture, CanHandleInvalidAnimGraphFile)
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{
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UnitTest::TraceBusRedirector redirector;
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const AZStd::string_view fileContents{R"(<ObjectStream version="3">
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<Class name="AnimGraph" version="1" type="{BD543125-CFEE-426C-B0AC-129F2A4C6BC8}">
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</Class>
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</ObjectStream>
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)"};
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AZ_TEST_START_TRACE_SUPPRESSION;
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AZStd::unique_ptr<EMotionFX::AnimGraph> animGraph {EMotionFX::AnimGraph::LoadFromBuffer(fileContents.data(), fileContents.size(), GetSerializeContext())};
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AZ_TEST_STOP_TRACE_SUPPRESSION(1);
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EXPECT_FALSE(animGraph);
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}
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} // namespace EMotionFX
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