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o3de/Code/Tools/SceneAPI/FbxSceneBuilder
amzn-mike 00a529ad74 Fix AssImpTransformImporter logic for bone nodes
For bone nodes, the Transform is computed by multiplying the parent offsetMatrix by the inverse of the node's offsetMatrix

Note that this currently disables the LimitBoneWeights option since that results in the removal of bone nodes that are not attached to a mesh.
Without the bones there is no way to retrieve the offsetMatrix, so the Transform cannot be computed correctly

Fixes LYN-3755
5 years ago
..
ImportContexts Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560) 5 years ago
Importers Fix AssImpTransformImporter logic for bone nodes 5 years ago
Platform Integrating latest 47acbe8 5 years ago
Tests Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560) 5 years ago
CMakeLists.txt Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560) 5 years ago
DllMain.cpp FbxImportRequestHandler is now loaded only once per AssetBuilder and Editor + re-enabled STL support (#933) 5 years ago
FbxImportRequestHandler.cpp FbxImportRequestHandler is now loaded only once per AssetBuilder and Editor + re-enabled STL support (#933) 5 years ago
FbxImportRequestHandler.h FbxImportRequestHandler is now loaded only once per AssetBuilder and Editor + re-enabled STL support (#933) 5 years ago
FbxImporter.cpp {LYN-3787} Fix for infinite loop in the scene builder's import phase (#747) 5 years ago
FbxImporter.h Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560) 5 years ago
FbxSceneBuilderConfiguration.h Initial commit 5 years ago
FbxSceneSystem.cpp Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560) 5 years ago
FbxSceneSystem.h Initial commit 5 years ago
fbxscenebuilder_files.cmake Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560) 5 years ago
fbxscenebuilder_shared_files.cmake Initial commit 5 years ago
fbxscenebuilder_testing_files.cmake Initial commit 5 years ago