..
Animations
Cleaning motion asset infos ( #2197 )
4 years ago
Assets
{lyn9135} Adding a default prefab during scene processing ( #6851 )
4 years ago
Config
Hair - Adding the Hair Gem to the automated testing ( #4498 )
4 years ago
DiffuseProbeGrids
Updated Sponza Model (.ma, .fbx, textures) ( #6080 )
4 years ago
Editor/ Scripts
{lyn2265} adding a Python API for MotionGroup rules ( #6215 )
4 years ago
Fonts
Integrating latest 47acbe8
5 years ago
Gem
Fixed platform settings not using unique values for Android and iOS ( #7198 )
4 years ago
Levels
Replacing an out-dated script node
4 years ago
LightingPresets
ATOM-13950 Material Editor: Removing auto select option from lighting and model presets
5 years ago
LuaScripts
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Materials
Updated all .material files to have materialTypeVersion instead of propertyLayoutVersion. This was renamed in code at some point but we forgot to rename in the files. Before this was silently ignored but since I removed MaterialSourceDataSerializer, this started being reported as a warning.
4 years ago
Objects
Updated all .material files to have materialTypeVersion instead of propertyLayoutVersion. This was renamed in code at some point but we forgot to rename in the files. Before this was silently ignored but since I removed MaterialSourceDataSerializer, this started being reported as a warning.
4 years ago
Passes
AutomatedTesting - adding Hair to MainPipeline ( #5200 )
4 years ago
Prefabs/TestData/ Graphics
Add 2 performance testing levels ( #6463 )
4 years ago
ReflectionProbes
Updated Sponza Model (.ma, .fbx, textures) ( #6080 )
4 years ago
Registry
Make prefab system enabled as default for automated tests ( #5670 )
4 years ago
ScriptCanvas
Merge pull request #7099 from aws-lumberyard-dev/LYN-8726_NetAutoComponentScriptNodeFrontEndFix
4 years ago
ShaderLib
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Slices
Updating test asset for DistanceBetweenFilter tests
5 years ago
TestAssets
{lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic ( #6396 )
4 years ago
UI
Integrating latest from github/staging
5 years ago
cmake
Creates a deb package ( #5567 )
4 years ago
libs
Integrating latest 47acbe8
5 years ago
multiple_mesh_one_material
Squashed commit of Procedural Prefab work ( #4481 )
4 years ago
physicssurfaces
Integrating up through commit 90f050496
5 years ago
sounds
Updating to support Wwise SDK 2021.1.1.X ( #686 )
5 years ago
textures
ATOM-16575 clean up image builder presets files ( #4611 )
4 years ago
AssetProcessorGamePlatformConfig.setreg
MaterialEditor BasicTests added to AutomatedTesting for AR ( #3022 )
4 years ago
AutomatedTesting_Dependencies.xml
Archive Component - Rewrite and additional work on Archive and Asset Bundler ( #4332 )
4 years ago
CMakeLists.txt
Templates restricted ( #6498 )
4 years ago
UtilTest_PhysxConfig_Override.physxconfiguration
Integrating latest 47acbe8
5 years ago
default.blastconfiguration
Reenable Blast Automated tests ( #42 )
5 years ago
game.cfg
Fixed All Physics automated tests ( #129 )
5 years ago
preview.png
Updated Project Manager O3DE Logos with Rotated Squares Version ( #1595 )
5 years ago
project.json
Converting Landscape Canvas tests to utilize the prefab system ( #7142 )
4 years ago
test1.lua
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
test2.lua
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
test123.scriptcanvas
Integrating latest 47acbe8
5 years ago