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54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Atom/RHI.Reflect/Size.h>
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#include <Atom/RPI.Public/Pass/RasterPass.h>
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namespace AZ
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{
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namespace Render
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{
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class DiffuseProbeGrid;
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//! This pass renders the diffuse global illumination in the area covered by
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//! each DiffuseProbeGrid.
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class DiffuseProbeGridRenderPass final
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: public RPI::RasterPass
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{
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using Base = RPI::RasterPass;
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AZ_RPI_PASS(DiffuseProbeGridRenderPass);
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public:
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AZ_RTTI(DiffuseProbeGridRenderPass, "{33F79A39-2DB3-46FC-8BA1-9E43E222C322}", Base);
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AZ_CLASS_ALLOCATOR(DiffuseProbeGridRenderPass, SystemAllocator, 0);
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~DiffuseProbeGridRenderPass() = default;
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static RPI::Ptr<DiffuseProbeGridRenderPass> Create(const RPI::PassDescriptor& descriptor);
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private:
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DiffuseProbeGridRenderPass() = delete;
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explicit DiffuseProbeGridRenderPass(const RPI::PassDescriptor& descriptor);
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// Pass behavior overrides...
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bool IsEnabled() const override;
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void FrameBeginInternal(FramePrepareParams params) override;
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// Scope producer functions...
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void SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph) override;
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void CompileResources(const RHI::FrameGraphCompileContext& context) override;
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// helper function to determine if a DiffuseProbeGrid should be rendered based on its state
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bool ShouldRender(const AZStd::shared_ptr<DiffuseProbeGrid>& diffuseProbeGrid);
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Data::Instance<RPI::Shader> m_shader;
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RHI::Ptr<RHI::ShaderResourceGroupLayout> m_srgLayout;
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};
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} // namespace Render
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} // namespace AZ
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