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o3de/Gems/Multiplayer/Code/Source/NetworkInput/NetworkInputHistory.cpp

43 lines
1018 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Multiplayer/NetworkInput/NetworkInputHistory.h>
namespace Multiplayer
{
AZStd::size_t NetworkInputHistory::Size() const
{
return m_history.size();
}
const NetworkInput& NetworkInputHistory::operator[](AZStd::size_t index) const
{
return m_history[index].m_networkInput;
}
NetworkInput& NetworkInputHistory::operator[](AZStd::size_t index)
{
return m_history[index].m_networkInput;
}
void NetworkInputHistory::PushBack(NetworkInput& networkInput)
{
m_history.push_back(Wrapper(networkInput));
}
void NetworkInputHistory::PopFront()
{
m_history.pop_front();
}
const NetworkInput& NetworkInputHistory::Front() const
{
return m_history.front().m_networkInput;
}
}