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43 lines
1018 B
C++
43 lines
1018 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Multiplayer/NetworkInput/NetworkInputHistory.h>
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namespace Multiplayer
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{
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AZStd::size_t NetworkInputHistory::Size() const
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{
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return m_history.size();
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}
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const NetworkInput& NetworkInputHistory::operator[](AZStd::size_t index) const
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{
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return m_history[index].m_networkInput;
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}
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NetworkInput& NetworkInputHistory::operator[](AZStd::size_t index)
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{
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return m_history[index].m_networkInput;
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}
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void NetworkInputHistory::PushBack(NetworkInput& networkInput)
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{
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m_history.push_back(Wrapper(networkInput));
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}
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void NetworkInputHistory::PopFront()
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{
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m_history.pop_front();
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}
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const NetworkInput& NetworkInputHistory::Front() const
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{
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return m_history.front().m_networkInput;
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}
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}
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