/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace Multiplayer { AZStd::size_t NetworkInputHistory::Size() const { return m_history.size(); } const NetworkInput& NetworkInputHistory::operator[](AZStd::size_t index) const { return m_history[index].m_networkInput; } NetworkInput& NetworkInputHistory::operator[](AZStd::size_t index) { return m_history[index].m_networkInput; } void NetworkInputHistory::PushBack(NetworkInput& networkInput) { m_history.push_back(Wrapper(networkInput)); } void NetworkInputHistory::PopFront() { m_history.pop_front(); } const NetworkInput& NetworkInputHistory::Front() const { return m_history.front().m_networkInput; } }