Files
o3de/Gems/GradientSignal/Code/Source/Components
Mike Balfour 39ba06b84e misc small terrain bugfixes (#5834)
* Removed "chatty" profile markers.
These three markers were making terrain refreshes take ~200% longer in profile builds.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Terrain surface data wasn't updating its AABB correctly.
The code was making an invalid assumption that changes to the world bounds would result in an invalid dirtyRegion.  It actually gets a valid region encapsulating the old and new bounds.  The fix is an additional check to see if the terrain bounds changed.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed previous PR feedback that terrainSystem ought to be a local variable in each test.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-11-23 09:21:27 -06:00
..