Files
o3de/Gems/GradientSignal/Code/Source
Mike Balfour 39ba06b84e misc small terrain bugfixes (#5834)
* Removed "chatty" profile markers.
These three markers were making terrain refreshes take ~200% longer in profile builds.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Terrain surface data wasn't updating its AABB correctly.
The code was making an invalid assumption that changes to the world bounds would result in an invalid dirtyRegion.  It actually gets a valid region encapsulating the old and new bounds.  The fix is an additional check to see if the terrain bounds changed.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed previous PR feedback that terrainSystem ought to be a local variable in each test.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-11-23 09:21:27 -06:00
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2021-08-20 18:01:03 -07:00
2021-09-10 20:18:37 -07:00
2021-07-27 19:30:01 -07:00