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o3de/Gems/AudioSystem/Code/Source/Engine/SoundCVars.h

47 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ATLUtils.h>
#include <AzCore/Console/IConsole.h>
namespace Audio::CVars
{
AZ_CVAR_EXTERNED(AZ::u64, s_ATLMemorySize);
AZ_CVAR_EXTERNED(AZ::u64, s_FileCacheManagerMemorySize);
AZ_CVAR_EXTERNED(AZ::u64, s_AudioObjectPoolSize);
AZ_CVAR_EXTERNED(AZ::u64, s_AudioEventPoolSize);
AZ_CVAR_EXTERNED(bool, s_EnableRaycasts);
AZ_CVAR_EXTERNED(float, s_RaycastMinDistance);
AZ_CVAR_EXTERNED(float, s_RaycastMaxDistance);
AZ_CVAR_EXTERNED(float, s_RaycastCacheTimeMs);
AZ_CVAR_EXTERNED(float, s_RaycastSmoothFactor);
AZ_CVAR_EXTERNED(float, s_PositionUpdateThreshold);
AZ_CVAR_EXTERNED(float, s_VelocityTrackingThreshold);
AZ_CVAR_EXTERNED(AZ::u32, s_AudioProxiesInitType);
AZ_CVAR_EXTERNED(AZ::CVarFixedString, g_languageAudio);
#if !defined(AUDIO_RELEASE)
AZ_CVAR_EXTERNED(bool, s_IgnoreWindowFocus);
AZ_CVAR_EXTERNED(bool, s_ShowActiveAudioObjectsOnly);
AZ_CVAR_EXTERNED(AZ::CVarFixedString, s_AudioTriggersDebugFilter);
AZ_CVAR_EXTERNED(AZ::CVarFixedString, s_AudioObjectsDebugFilter);
AZ_CVAR_EXTERNED(AZ::CVarFixedString, s_AudioLoggingOptions);
AZ_CVAR_EXTERNED(AZ::CVarFixedString, s_DrawAudioDebug);
inline Audio::Flags<AZ::u32> s_debugDrawOptions;
AZ_CVAR_EXTERNED(AZ::CVarFixedString, s_FileCacheManagerDebugFilter);
inline Audio::Flags<AZ::u32> s_fcmDrawOptions;
#endif // !AUDIO_RELEASE
} // namespace Audio::CVars