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81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <ATLControlsModel.h>
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#include <AzCore/std/string/string_view.h>
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#include <QMainWindow>
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#include <QFileSystemWatcher>
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#include <Source/Editor/ui_AudioControlsEditorMainWindow.h>
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#endif
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namespace AudioControls
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{
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class CATLControlsModel;
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class CATLControlsPanel;
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class CInspectorPanel;
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class CAudioSystemPanel;
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class CATLControl;
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//-------------------------------------------------------------------------------------------//
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class CAudioControlsEditorWindow
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: public QMainWindow
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, public Ui::MainWindow
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, public IEditorNotifyListener
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{
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Q_OBJECT
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public:
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explicit CAudioControlsEditorWindow(QWidget* parent = nullptr);
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~CAudioControlsEditorWindow();
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void OnEditorNotifyEvent(EEditorNotifyEvent event) override;
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// you are required to implement this to satisfy the unregister/registerclass requirements on "RegisterQtViewPane"
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// make sure you pick a unique GUID
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static const GUID& GetClassID()
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{
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// {5793D22F-3740-43FF-8474-5F4769E6E54F}
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static const GUID guid =
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{
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0x5793d22f, 0x3740, 0x43ff, { 0x84, 0x74, 0x5f, 0x47, 0x69, 0xe6, 0xe5, 0x4f }
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};
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return guid;
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}
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private slots:
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void Reload();
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void ReloadMiddlewareData();
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void Save();
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void UpdateFilterFromSelection();
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void UpdateInspector();
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void FilterControlType(EACEControlType type, bool bShow);
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void Update();
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protected:
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void keyPressEvent(QKeyEvent* pEvent);
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void closeEvent(QCloseEvent* pEvent);
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private:
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void UpdateAudioSystemData();
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void StartWatchingFolder(const AZStd::string_view folder);
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CATLControlsModel* m_pATLModel = nullptr;
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CATLControlsPanel* m_pATLControlsPanel = nullptr; // Left ATL panel
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CInspectorPanel* m_pInspectorPanel = nullptr; // Center Connection Editing panel
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CAudioSystemPanel* m_pAudioSystemPanel = nullptr; // Right Middleware panel
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QFileSystemWatcher m_fileSystemWatcher;
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static bool m_wasClosed; // true indicates that the window was once open and closed, used for refreshing data
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};
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} // namespace AudioControls
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