Files
o3de/Code/Tools/ProjectManager/Source/ProjectBuilderController.h
T
AMZN-nggieber 9758aea3d6 Project Manager Can Cancel Project Builds (#1694)
* Fixed misc building and project screen bugs, added ability to cancel active builds and queued builds

* Cancelling in-progress cmake build working

Signed-off-by: nggieber <nggieber@amazon.com>
2021-07-01 21:53:54 -07:00

52 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <ProjectInfo.h>
#include <QThread>
#endif
QT_FORWARD_DECLARE_CLASS(QProcess)
namespace O3DE::ProjectManager
{
QT_FORWARD_DECLARE_CLASS(ProjectButton)
QT_FORWARD_DECLARE_CLASS(ProjectBuilderWorker)
class ProjectBuilderController : public QObject
{
Q_OBJECT
public:
explicit ProjectBuilderController(const ProjectInfo& projectInfo, ProjectButton* projectButton, QWidget* parent = nullptr);
~ProjectBuilderController();
void SetProjectButton(ProjectButton* projectButton);
const ProjectInfo& GetProjectInfo() const;
public slots:
void Start();
void UpdateUIProgress(int progress);
void HandleResults(const QString& result);
void HandleCancel();
signals:
void Done(bool success = true);
private:
ProjectInfo m_projectInfo;
ProjectBuilderWorker* m_worker;
QThread m_workerThread;
ProjectButton* m_projectButton;
QWidget* m_parent;
int m_lastProgress;
};
} // namespace O3DE::ProjectManager