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o3de/Gems/EMotionFX/Code/Tests/Printers.cpp

52 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Math/Quaternion.h>
#include <AzCore/Math/Vector3.h>
#include <Tests/Printers.h>
#include <string>
#include <ostream>
namespace AZ
{
void PrintTo(const AZ::Vector3& vector, ::std::ostream* os)
{
*os << '(' << vector.GetX() << ", " << vector.GetY() << ", " << vector.GetZ() << ')';
}
void PrintTo(const AZ::Quaternion& quaternion, ::std::ostream* os)
{
*os << '(' << quaternion.GetX() << ", " << quaternion.GetY() << ", " << quaternion.GetZ() << ", " << quaternion.GetW() << ')';
}
} // namespace AZ
namespace AZStd
{
void PrintTo(const string& string, ::std::ostream* os)
{
*os << '"' << std::string(string.data(), string.size()) << '"';
}
} // namespace AZStd
namespace EMotionFX
{
void PrintTo(const Transform& transform, ::std::ostream* os)
{
*os << "(pos: ";
PrintTo(transform.m_position, os);
*os << ", rot: ";
PrintTo(transform.m_rotation, os);
#if !defined(EMFX_SCALE_DISABLED)
*os << ", scale: ";
PrintTo(transform.m_scale, os);
#endif
*os << ")";
}
} // namespace EMotionFX