Files
o3de/Gems/SceneProcessing/Code/Source/SceneBuilder/SceneBuilderComponent.h
T
AMZN-stankowi 1da8c50e8e Temporarily backing out STL changes to unblock mainline (#921)
* Revert "FBX settings can be opened again: g_fbxImporter is set, and if the ex… (#878)"

This reverts commit 58adcf168f.

* Revert "Merge pull request #753 from aws-lumberyard-dev/Helios_DataDrivenAssetImporter"

This reverts commit 798d96f1a2, reversing
changes made to eb31d90ad9.
2021-05-25 08:54:42 -07:00

39 lines
1.1 KiB
C++

/*
* All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
*or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
*WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <SceneBuilder/SceneBuilderWorker.h>
namespace AZ
{
class Entity;
} // namespace AZ
namespace SceneBuilder
{
class BuilderPluginComponent
: public AZ::Component
{
public:
AZ_COMPONENT(BuilderPluginComponent, "{47BB00DE-2C6F-4A8E-9DCF-9A226DF0D649}")
static void Reflect(AZ::ReflectContext* context);
void Activate() override;
void Deactivate() override;
private:
SceneBuilderWorker m_sceneBuilder;
};
} // namespace SceneBuilder