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o3de/Templates/CppToolGem/Template/Code/Source/${Name}ModuleInterface.h

46 lines
1.6 KiB
C++

// {BEGIN_LICENSE}
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// {END_LICENSE}
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Module/Module.h>
#include <${Name}SystemComponent.h>
namespace ${SanitizedCppName}
{
class ${SanitizedCppName}ModuleInterface
: public AZ::Module
{
public:
AZ_RTTI(${SanitizedCppName}ModuleInterface, "{${Random_Uuid}}", AZ::Module);
AZ_CLASS_ALLOCATOR(${SanitizedCppName}ModuleInterface, AZ::SystemAllocator, 0);
${SanitizedCppName}ModuleInterface()
{
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
// Add ALL components descriptors associated with this gem to m_descriptors.
// This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext.
// This happens through the [MyComponent]::Reflect() function.
m_descriptors.insert(m_descriptors.end(), {
${SanitizedCppName}SystemComponent::CreateDescriptor(),
});
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList{
azrtti_typeid<${SanitizedCppName}SystemComponent>(),
};
}
};
}// namespace ${SanitizedCppName}