// {BEGIN_LICENSE} /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // {END_LICENSE} #include #include #include <${Name}SystemComponent.h> namespace ${SanitizedCppName} { class ${SanitizedCppName}ModuleInterface : public AZ::Module { public: AZ_RTTI(${SanitizedCppName}ModuleInterface, "{${Random_Uuid}}", AZ::Module); AZ_CLASS_ALLOCATOR(${SanitizedCppName}ModuleInterface, AZ::SystemAllocator, 0); ${SanitizedCppName}ModuleInterface() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. // Add ALL components descriptors associated with this gem to m_descriptors. // This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext. // This happens through the [MyComponent]::Reflect() function. m_descriptors.insert(m_descriptors.end(), { ${SanitizedCppName}SystemComponent::CreateDescriptor(), }); } /** * Add required SystemComponents to the SystemEntity. */ AZ::ComponentTypeList GetRequiredSystemComponents() const override { return AZ::ComponentTypeList{ azrtti_typeid<${SanitizedCppName}SystemComponent>(), }; } }; }// namespace ${SanitizedCppName}