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o3de/Code/Framework/AzFramework/AzFramework/Physics
John Jones-Steele c35f74e9ce
Physics/test axis aligned box shape configuration works #7378a (#5366)
* Safety commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Moved from Physics to Terrain

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR + AR fix

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed another AR bug

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed another AR compilation bug

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* More PR changes

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added virtual destructor

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added TestSuite_main_Optimized.py

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Further fixes for PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fix to editor_test.py

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Testing prefab level

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Testing slice level

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Testing prefab level

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Disabled orefab loading for the time being.

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
4 years ago
..
Collision Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
Common Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
Components Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Configuration fix explicit qualification of member function addresses 4 years ago
Mocks Terrain Physics Heightfield support 4 years ago
SimulatedBodies Triangle Mesh with a Kinematic PhysX Rigid Body warns the user instead of error. (#4657) 4 years ago
AnimationConfiguration.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimationConfiguration.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Character.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Character.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CharacterBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CharacterPhysicsDataBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ClassConverters.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
ClassConverters.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ColliderComponentBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CollisionBus.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CollisionBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
HeightfieldProviderBus.cpp Physics/test axis aligned box shape configuration works #7378a (#5366) 4 years ago
HeightfieldProviderBus.h Physics/test axis aligned box shape configuration works #7378a (#5366) 4 years ago
Material.cpp Physics/test axis aligned box shape configuration works #7378a (#5366) 4 years ago
Material.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialBus.h Merge branch 'development' into cmake/SPEC-7179 5 years ago
NameConstants.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
NameConstants.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PhysicsScene.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
PhysicsScene.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PhysicsSystem.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
PhysicsSystem.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PropertyTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Ragdoll.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Ragdoll.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
RagdollPhysicsBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
RigidBodyBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Shape.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Shape.h Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
ShapeConfiguration.cpp Addressed feedback from PR 4874. (#4915) 4 years ago
ShapeConfiguration.h Addressed feedback from PR 4874. (#4915) 4 years ago
SystemBus.h Terrain Physics Heightfield support 4 years ago
Utils.cpp Terrain Physics Heightfield support 4 years ago
Utils.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
WindBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
physics_mock_files.cmake Terrain Physics Heightfield support 4 years ago