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87651fa8105c777f30522fc2e44694f10c985e21
o3de
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Chris Galvan
87651fa810
Merge branch 'development' of
https://github.com/o3de/o3de
into cgalvan/DraftStreamingImageAssetPixelAPI
2022-01-19 15:21:26 -06:00
..
Platform
add shaderoptiongroup natvis (
#3315
)
2021-08-19 17:09:01 -05:00
RPI.Builders
Switched back to making MaterialAsset::GetPropertyValues automatically finalize the material asset. I realized that it's too burdensome to expect client code to call Finalize on the MaterialAsset; every code that calls GetPropertyValues would have to call Finalize(). Instead of using const_cast in GetPropertyValues like I was doing before, I just changed GetPropertyValues to be a non-const function. There were a few places in Decal code I had to update to pass non-const MaterialAsset pointers. This isn't ideal, but I think it's better than the alternatives.
2022-01-18 17:39:44 -08:00
RPI.Edit
Updating code comments.
2022-01-18 10:29:55 -08:00
RPI.Editor
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
RPI.Private
Revert "Refresh rate driven rendering tick logic (
#3375
)"
2021-09-21 16:47:24 -07:00
RPI.Public
Switched back to making MaterialAsset::GetPropertyValues automatically finalize the material asset. I realized that it's too burdensome to expect client code to call Finalize on the MaterialAsset; every code that calls GetPropertyValues would have to call Finalize(). Instead of using const_cast in GetPropertyValues like I was doing before, I just changed GetPropertyValues to be a non-const function. There were a few places in Decal code I had to update to pass non-const MaterialAsset pointers. This isn't ideal, but I think it's better than the alternatives.
2022-01-18 17:39:44 -08:00
RPI.Reflect
Merge branch 'development' of
https://github.com/o3de/o3de
into cgalvan/DraftStreamingImageAssetPixelAPI
2022-01-19 15:21:26 -06:00