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* Change AtomTressFX passes to write to exsiting DepthLinear buffer instead of creating a new one as output. Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> * Added new api in RPI to apply render pipeline changes from FP Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> * Update AtomTressFX gem to create hair parent pass at runtime Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> * Change Scene::ApplyRenderPipelineChange() to TryApplyRenderPIpelineChanges(). Have TryApplyRenderPIpelineChanges() called automatically when a render pipeline is added to a Scene. Re-apply the render pipeline change when RenderPipeline got recreated (Pass hot-reloading support) Add AddPassBefore() and AddPassAfter() function to RenderPIpeline class. Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| Specific | 4 years ago | |
| AttachmentReadback.cpp | 4 years ago | |
| ComputePass.cpp | 4 years ago | |
| CopyPass.cpp | 4 years ago | |
| FullscreenTrianglePass.cpp | 4 years ago | |
| MSAAResolvePass.cpp | 4 years ago | |
| ParentPass.cpp | 4 years ago | |
| Pass.cpp | 4 years ago | |
| PassAttachment.cpp | 4 years ago | |
| PassFactory.cpp | 4 years ago | |
| PassFilter.cpp | 4 years ago | |
| PassLibrary.cpp | 4 years ago | |
| PassSystem.cpp | 4 years ago | |
| PassUtils.cpp | 4 years ago | |
| RasterPass.cpp | 4 years ago | |
| RenderPass.cpp | 4 years ago | |
| SlowClearPass.cpp | 4 years ago | |