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o3de/Code/Tools/AssetProcessor/native
Qing Tao d0ebe4ee10
Follow up fix for ATOM-13512 (#5689)
* Follow up fix for ATOM-13512
Update the file mask mapping in ImageBuilder.settings.
Change Reflectance.preset to use BC4 format since it only needs once channel.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
..
AssetDatabase Added new index on SourceDependency Table (#3648) 4 years ago
AssetManager Convert resolved wildcard paths to relative path before saving in database (#4574) 4 years ago
FileProcessor Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
FileServer Update the FileIO Aliases (#4186) 4 years ago
FileWatcher Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InternalBuilders Update how Project Filepaths are calculated when not supplied via command line (#5194) 4 years ago
connection Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
resourcecompiler Code/Tools/AssetProcessor 4 years ago
shadercompiler Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
tests Remove AssetProcessorManagerTest AssertAbsorber and update test to use the one from the base class instead (#5216) (#5381) 4 years ago
ui Squashed commit of Procedural Prefab work (#4481) 4 years ago
unittests Update the FileIO Aliases (#4186) 4 years ago
utilities Follow up fix for ATOM-13512 (#5689) 4 years ago
AssetProcessorBatchBuildTarget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AssetProcessorBuildTarget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
assetprocessor.h Automated test for scene files with and without python scripts running python incorrectly (#2373) 4 years ago
main_batch.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
main_gui.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago