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o3de/Gems/Vegetation/Code/Source/Debugger/EditorAreaDebugComponent.cpp

28 lines
847 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorAreaDebugComponent.h"
#include <AzCore/Serialization/Utils.h>
#include <AzCore/base.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <Vegetation/Ebuses/AreaSystemRequestBus.h>
#include <Vegetation/Ebuses/InstanceSystemRequestBus.h>
#include <VegetationSystemComponent.h>
#include <Debugger/DebugComponent.h>
namespace Vegetation
{
void EditorAreaDebugComponent::Reflect(AZ::ReflectContext* context)
{
EditorVegetationComponentBase::ReflectSubClass<EditorAreaDebugComponent, BaseClassType>(context);
}
}