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o3de/Gems/Vegetation/Code/Source
Tommy Walton 7de6bc5b23
Add RoundUpToMultiple and DivideAndRoundUp functions to MathUtils.h (#6989)
* Add RoundUpToMultiple and DivideAndRoundUp functions to MathUtils.h

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Rename DivideByMultiple2 back to DivideByMultiple, now that I've confirmed it's not in use in the codebase. RHI::DivideByMultiple can be fully deprecated in favor of AZ::DivideAndRoundUp at a later date, once the deprecation strategy has been finalized.

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Update based on PR feedback

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Switched from std::numeric_limits to AZStd::numeric_limits and updated the header to indicate it works for non-power of two alignments, but that SizeAlignUp is more efficient if the alignment is a power of 2

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Added missing arguments to the assert, and a missing namespace and include that failed to compile on non-unity builds

Signed-off-by: Tommy Walton <waltont@amazon.com>
4 years ago
..
Components Optimize SurfaceData bulk queries (#7593) 4 years ago
Debugger Add RoundUpToMultiple and DivideAndRoundUp functions to MathUtils.h (#6989) 4 years ago
Editor LYN-7693 Rename and move vegetation reference shape. 4 years ago
AreaSystemComponent.cpp Optimize SurfaceData bulk queries (#7593) 4 years ago
AreaSystemComponent.h Cry Legacy: the Lessening (#5961) 4 years ago
DebugSystemComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DebugSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Descriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DescriptorListAsset.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DynamicSliceInstanceSpawner.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
EmptyInstanceSpawner.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InstanceData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InstanceSystemComponent.cpp Removing material type asset info 4 years ago
InstanceSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PrefabInstanceSpawner.cpp Addressed issues found in/by the Spawnables benchmarks and unit tests. 4 years ago
VegetationEditorModule.cpp LYN-7693 Rename and move vegetation reference shape. 4 years ago
VegetationEditorModule.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
VegetationModule.cpp LYN-7693 Rename and move vegetation reference shape. 4 years ago
VegetationModule.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
VegetationProfiler.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
VegetationSystemComponent.cpp Initial stub terrain gem (#3368) 4 years ago
VegetationSystemComponent.h Initial stub terrain gem (#3368) 4 years ago