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52 lines
2.0 KiB
C++
52 lines
2.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <Atom/RHI.Reflect/Size.h>
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#include <Atom/RPI.Public/Pass/RasterPass.h>
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namespace AZ
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{
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namespace Render
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{
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//! This pass renders the diffuse global illumination in the area covered by
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//! each DiffuseProbeGrid.
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class DiffuseProbeGridRenderPass final
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: public RPI::RasterPass
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{
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using Base = RPI::RasterPass;
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AZ_RPI_PASS(DiffuseProbeGridRenderPass);
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public:
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AZ_RTTI(DiffuseProbeGridRenderPass, "{33F79A39-2DB3-46FC-8BA1-9E43E222C322}", Base);
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AZ_CLASS_ALLOCATOR(DiffuseProbeGridRenderPass, SystemAllocator, 0);
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~DiffuseProbeGridRenderPass() = default;
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static RPI::Ptr<DiffuseProbeGridRenderPass> Create(const RPI::PassDescriptor& descriptor);
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private:
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DiffuseProbeGridRenderPass() = delete;
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explicit DiffuseProbeGridRenderPass(const RPI::PassDescriptor& descriptor);
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// Pass behavior overrides...
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virtual void FrameBeginInternal(FramePrepareParams params) override;
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// Scope producer functions...
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void SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph) override;
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void CompileResources(const RHI::FrameGraphCompileContext& context) override;
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Data::Instance<RPI::Shader> m_shader;
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Data::Asset<RPI::ShaderResourceGroupAsset> m_srgAsset;
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};
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} // namespace Render
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} // namespace AZ
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