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o3de/Gems/ScriptEvents/Code/Include/ScriptEvents/Components/ScriptEventReferencesComponent.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <ScriptEvents/ScriptEventsAssetRef.h>
#include <AzCore/Asset/AssetCommon.h>
namespace ScriptEvents
{
namespace Components
{
class ScriptEventReferencesComponent
: public AZ::Component
, private AZ::Data::AssetBus::MultiHandler
{
public:
AZ_COMPONENT(ScriptEventReferencesComponent, "{D0F440AC-32D4-49EC-8B93-860B188266A6}", AZ::Component);
//////////////////////////////////////////////////////////////////////////
// AZ::Component
void Init() override {}
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
void OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
static void Reflect(AZ::ReflectContext* reflection);
AZStd::vector<ScriptEvents::ScriptEventsAssetRef> m_scriptEventAssets;
};
}
}