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o3de/Gems/LyShine/Code/Editor/UndoStackExecutionScope.cpp

21 lines
408 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UiCanvasEditor_precompiled.h"
#include "EditorCommon.h"
UndoStackExecutionScope::UndoStackExecutionScope(UndoStack* stack)
: m_stack(stack)
{
m_stack->SetIsExecuting(true);
}
UndoStackExecutionScope::~UndoStackExecutionScope()
{
m_stack->SetIsExecuting(false);
}