/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "UiCanvasEditor_precompiled.h" #include "EditorCommon.h" UndoStackExecutionScope::UndoStackExecutionScope(UndoStack* stack) : m_stack(stack) { m_stack->SetIsExecuting(true); } UndoStackExecutionScope::~UndoStackExecutionScope() { m_stack->SetIsExecuting(false); }