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o3de/Gems/EMotionFX/Code/Source/Integration/Editor/Components
Roman 77d02ea657
Add some debug rendering options. (#4950)
* [WIP] Adding rendering options

Signed-off-by: rhhong <rhhong@amazon.com>

* code review feedback. Also add the renderflag as qsettings.

Signed-off-by: rhhong <rhhong@amazon.com>

* fix broken test

Signed-off-by: rhhong <rhhong@amazon.com>

* fix linux build

Signed-off-by: rhhong <rhhong@amazon.com>
4 years ago
..
EditorActorComponent.cpp Add some debug rendering options. (#4950) 4 years ago
EditorActorComponent.h Add some debug rendering options. (#4950) 4 years ago
EditorAnimAudioComponent.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
EditorAnimAudioComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorAnimGraphComponent.cpp Merge pull request #4212 from ppinfel/component-doc-links 4 years ago
EditorAnimGraphComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorSimpleLODComponent.cpp Convert EMotionFX editor uint32 -> size_t 4 years ago
EditorSimpleLODComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorSimpleMotionComponent.cpp Fixed in-editor "Animation" category components reference links to o3de.org docs 4 years ago
EditorSimpleMotionComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago