Fixed in-editor "Animation" category components reference links to o3de.org docs
Signed-off-by: Pinfel <ppinfel@gmail.com>
This commit is contained in:
+1
-1
@@ -70,7 +70,7 @@ namespace AZ
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(
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AZ::Edit::Attributes::HelpPageURL,
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"https://o3de.org/docs/user-guide/components/reference/attachment/")
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"https://o3de.org/docs/user-guide/components/reference/animation/attachment/")
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->DataElement(0, &EditorAttachmentComponent::m_targetId, "Target entity", "Attach to this entity.")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorAttachmentComponent::OnTargetIdChanged)
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->DataElement(
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@@ -106,7 +106,7 @@ namespace EMotionFX
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->Attribute(AZ::Edit::Attributes::ViewportIcon, ":/EMotionFX/Viewport/ActorComponent.svg")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/actor/")
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/animation/actor/")
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->DataElement(0, &EditorActorComponent::m_actorAsset,
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"Actor asset", "Assigned actor asset")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorActorComponent::OnAssetSelected)
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+1
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@@ -64,7 +64,7 @@ namespace EMotionFX
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->Attribute(AZ::Edit::Attributes::ViewportIcon, ":/EMotionFX/Viewport/AnimGraphComponent.svg")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/animgraph/")
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/animation/animgraph/")
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorAnimGraphComponent::m_motionSetAsset,
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"Motion set asset", "EMotion FX motion set asset to be loaded for this actor.")
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->Attribute("EditButton", "")
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+1
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@@ -46,12 +46,12 @@ namespace EMotionFX
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->Attribute(AZ::Edit::Attributes::PrimaryAssetType, azrtti_typeid<MotionAsset>())
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Mannequin.svg")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/animation/simple-motion/")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(0, &EditorSimpleMotionComponent::m_previewInEditor, "Preview In Editor", "Plays motion in Editor")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSimpleMotionComponent::OnEditorPropertyChanged)
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->DataElement(0, &EditorSimpleMotionComponent::m_configuration, "Configuration", "Settings for this Simple Motion")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSimpleMotionComponent::OnEditorPropertyChanged)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/simple-motion/")
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;
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}
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}
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