f648cb1fd8
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
215 lines
7.2 KiB
C++
215 lines
7.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorDefs.h"
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#include "EditorFileMonitor.h"
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// Editor
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#include "CryEdit.h"
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#include <AzCore/Utils/Utils.h>
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//////////////////////////////////////////////////////////////////////////
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CEditorFileMonitor::CEditorFileMonitor()
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{
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GetIEditor()->RegisterNotifyListener(this);
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}
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//////////////////////////////////////////////////////////////////////////
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CEditorFileMonitor::~CEditorFileMonitor()
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{
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CFileChangeMonitor::DeleteInstance();
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}
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//////////////////////////////////////////////////////////////////////////
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void CEditorFileMonitor::OnEditorNotifyEvent(EEditorNotifyEvent ev)
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{
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if (ev == eNotify_OnInit)
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{
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// We don't want the file monitor to be enabled while
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// in console mode...
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if (!GetIEditor()->IsInConsolewMode())
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{
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MonitorDirectories();
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}
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CFileChangeMonitor::Instance()->Subscribe(this);
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}
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else if (ev == eNotify_OnQuit)
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{
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CFileChangeMonitor::Instance()->StopMonitor();
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GetIEditor()->UnregisterNotifyListener(this);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool CEditorFileMonitor::RegisterListener(IFileChangeListener* pListener, const char* sMonitorItem)
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{
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return RegisterListener(pListener, sMonitorItem, "*");
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}
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//////////////////////////////////////////////////////////////////////////
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static AZStd::string CanonicalizePath(const char* path)
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{
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auto canon = QFileInfo(path).canonicalFilePath();
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return canon.isEmpty() ? AZStd::string(path) : AZStd::string(canon.toUtf8());
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}
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//////////////////////////////////////////////////////////////////////////
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bool CEditorFileMonitor::RegisterListener(IFileChangeListener* pListener, const char* sFolderRelativeToGame, const char* sExtension)
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{
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bool success = true;
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AZStd::string gameFolder = Path::GetEditingGameDataFolder().c_str();
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AZStd::string naivePath;
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CFileChangeMonitor* fileChangeMonitor = CFileChangeMonitor::Instance();
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AZ_Assert(fileChangeMonitor, "CFileChangeMonitor singleton missing.");
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naivePath += gameFolder;
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// Append slash in preparation for appending the second part.
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naivePath = PathUtil::AddSlash(naivePath);
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naivePath += sFolderRelativeToGame;
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AZ::StringFunc::Replace(naivePath, '/', '\\');
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// Remove the final slash if the given item is a folder so the file change monitor correctly picks up on it.
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naivePath = PathUtil::RemoveSlash(naivePath);
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AZStd::string canonicalizedPath = CanonicalizePath(naivePath.c_str());
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if (fileChangeMonitor->IsDirectory(canonicalizedPath.c_str()) || fileChangeMonitor->IsFile(canonicalizedPath.c_str()))
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{
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if (fileChangeMonitor->MonitorItem(canonicalizedPath.c_str()))
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{
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m_vecFileChangeCallbacks.push_back(SFileChangeCallback(pListener, sFolderRelativeToGame, sExtension));
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}
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else
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{
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CryLogAlways("File Monitor: [%s] not found outside of PAK files. Monitoring disabled for this item", sFolderRelativeToGame);
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success = false;
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}
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}
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return success;
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}
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bool CEditorFileMonitor::UnregisterListener(IFileChangeListener* pListener)
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{
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bool bRet = false;
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// Note that we remove the listener, but we don't currently remove the monitored item
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// from the file monitor. This is fine, but inefficient
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std::vector<SFileChangeCallback>::iterator iter = m_vecFileChangeCallbacks.begin();
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while (iter != m_vecFileChangeCallbacks.end())
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{
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if (iter->pListener == pListener)
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{
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iter = m_vecFileChangeCallbacks.erase(iter);
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bRet = true;
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}
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else
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{
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iter++;
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}
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}
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return bRet;
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}
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//////////////////////////////////////////////////////////////////////////
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void CEditorFileMonitor::MonitorDirectories()
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{
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QString primaryCD = Path::AddPathSlash(QString(GetIEditor()->GetPrimaryCDFolder()));
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// NOTE: Instead of monitoring each sub-directory we monitor the whole root
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// folder. This is needed since if the sub-directory does not exist when
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// we register it it will never get monitored properly.
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CFileChangeMonitor::Instance()->MonitorItem(QStringLiteral("%1/%2/").arg(primaryCD).arg(QString::fromLatin1(Path::GetEditingGameDataFolder().c_str())));
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// Add editor directory for scripts
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CFileChangeMonitor::Instance()->MonitorItem(QStringLiteral("%1/Editor/").arg(primaryCD));
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}
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QString RemoveGameName(const QString &filename)
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{
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// Remove first part of path. File coming in has the game name included
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// eg (AutomatedTesting/Animations/Chicken/anim_chicken_flapping.i_caf)->(Animations/Chicken/anim_chicken_flapping.i_caf)
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int indexOfFirstSlash = filename.indexOf('/');
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int indexOfFirstBackSlash = filename.indexOf('\\');
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if (indexOfFirstSlash >= 0)
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{
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if (indexOfFirstBackSlash >= 0 && indexOfFirstBackSlash < indexOfFirstSlash)
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{
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indexOfFirstSlash = indexOfFirstBackSlash;
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}
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}
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else
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{
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indexOfFirstSlash = indexOfFirstBackSlash;
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}
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return filename.mid(indexOfFirstSlash + 1);
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}
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///////////////////////////////////////////////////////////////////////////
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// Called when file monitor message is received
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void CEditorFileMonitor::OnFileMonitorChange(const SFileChangeInfo& rChange)
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{
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CCryEditApp* app = CCryEditApp::instance();
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if (app == nullptr || app->IsExiting())
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{
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return;
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}
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// skip folders!
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if (QFileInfo(rChange.filename).isDir())
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{
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return;
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}
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// Process updated file.
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// Make file relative to PrimaryCD folder.
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QString filename = rChange.filename;
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// Make path relative to the the project directory
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AZ::IO::Path projectPath{ AZ::Utils::GetProjectPath() };
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AZ::IO::FixedMaxPath projectRelativeFilePath = AZ::IO::PathView(filename.toUtf8().constData()).LexicallyProximate(
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projectPath);
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if (!projectRelativeFilePath.empty())
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{
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AZ::IO::PathView ext = projectRelativeFilePath.Extension();
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// Check for File Monitor callback
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std::vector<SFileChangeCallback>::iterator iter;
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for (iter = m_vecFileChangeCallbacks.begin(); iter != m_vecFileChangeCallbacks.end(); ++iter)
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{
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SFileChangeCallback& sCallback = *iter;
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// We compare against length of callback string, so we get directory matches as well as full filenames
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if (sCallback.pListener)
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{
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if (sCallback.extension == "*" || AZ::IO::PathView(sCallback.extension.toUtf8().constData()) == ext)
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{
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if (AZ::IO::PathView(sCallback.item.toUtf8().constData()) == projectRelativeFilePath)
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{
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sCallback.pListener->OnFileChange(qPrintable(projectRelativeFilePath.c_str()), IFileChangeListener::EChangeType(rChange.changeType));
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}
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}
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}
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}
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// Set this flag to make sure that the viewport will update at least once,
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// so that the changes will be shown, even if the app does not have focus.
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CCryEditApp::instance()->ForceNextIdleProcessing();
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}
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}
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